Is lol boosting illegal?

It is a widely wondered question, if the Elo Boosting in League of Legends is illegal or not. Here is the quick answer, unless you live in South Korea, it is perfectly legal and does not contradict with any of the governing laws of any other country. However in South Korea, a person involved in activities relating to Elo Boosting can get in jail for up to two years or can be fined up to $18,000.

South Korea Competition

South Korea's gaming industry is a very competitive and intense one. Players take it very seriously and e-sports are widely popular. For that reason, laws were introduced to keep the Elo Boosting factor out of the equation in South Korea.

Elo Boosting Issues In LoL

Wondering Neeko

Even though the producer company of the League of Legends(Riot) does not officially support the Elo Boosting in League of Legends, the maximum of what they are capable of doing is to ban players. Since Elo Boosting is completely legal in anywhere outside of South Korea, the Riot can not press charges and take legal action to get you found and either jailed or fined.

Riot claims that the Elo Boosting activities/services do break apart the overall integrity of games and their name as a corporation. In the same way, larger boosting companies think and state the same since they are registered companies in Riot. In the same way as Riot, they are also determined to avoid the most drama they can when it comes to a service as Elo Boosting.

Is LoL Elo Boosting Not Right?

This is just an offered service just like any other out there. While Riot fears about this type of service being capable of ruining some other player's game experience, that is more of a thing that the players must decide themselves. Even though Riot is determined on the idea of banning the players/accounts that are involved in Elo Boosting, this can only happen if the claim of such service occurance can be absolutely proven.

In Riot's Terms of Service, there isn't any section which states any direct matters or definitions about Elo Boosting or what Elo Boosting is. It only have several sections relating to account sharing. However, again, it should entirely be up to the owners of the accounts to decide how they want to make use of their accounts.

To absolutely prove that without leaving any doubts open, is something that is incredible difficult to do. There are also too many hard parts at the process of investigation of account sharing occurance. In either case, Riot seems to either not have enough capability or willingness to take any serious action/steps towards that direction.

Riot is not the only company witnessing such issue. But as clearly as it can be guessed, they don't seem to care more then it is necessary as long as the business goes on and the dollars keep flowing.

Elo Boosting Categories: Solo & Duo

In general, all the Elo Boosting services typically can be seperated into two distinct categories; Solo Elo Boosting and Duo Elo Boosting services. Solo Elo Boosting is a little more risky compared to Duo Elo Boosting services since in the Solo version, there is the need for direct account sharing for the desired service to be delivered. While in Duo, there is no need for account sharing at all.

In Duo Elo Boosting, the Elo Boosters have no chance of playing together with the other Elo Boosters to fulfill the service better and more quickly. While in Solo Elo Boosting, the Elo Boosters can choose to duo with other boosters in order to complete the service more quickly and have better chance of having a succeeded result. However, in cases where the time frame that the player/individual has is limited due to business or social related issues, the Solo Elo Boosting is the way to go.

Duo Boosting Pros

League of Legends Duo Boosting

On a Solo Elo Boosting service, Elo Booster logs into the player's account and fulfills the service. While in Duo Elo Boosting services, the Elo Booster and the player play together, Elo Booster plays with the customer by using another account. The key point in Duo Boosting is the fact that both the Elo Booster and the player/individual play together. This type of Elo Boosting service is often preferred since during the whole service, the Elo Booster and the player be in complete cordinance and team spirit in a fun and well connected environment. During the service, the player even has high chance of gaining knowledge of a variety of tips and tricks from his/her booster. Until this very moment, nobody has claimed to have ran into issues with any Duo Elo Boosting service.

Is LoL Elo Boosting Considered Cheating?

It wouldn't be fair nor correct to call LoL Elo Boosting to be 'Cheating'. What Elo Boosters do is to help the players which are not enough experienced to achieve what they desire. This lack of experience of the individual which prevents him/her from reaching to the desired goal may be due to a variety of reasons such as busy work schedule, time consuming social and family relationships. In such cases, not everybody must have to spend a ton of time playing the game just to reach their desired rank.

In the end, think about all the other players trying a variety of different coaching services or 3rd party softwares which will have the sole purpose of rising above the others in fair/unfair ways. Even think about friends getting into the same ranked queue where one helps another. These are the well known and most common realities in the nowadays League of Legends ecosystem. In between all these, how can you fairly compete with the rest without getting any external help such as Elo Boosting?

Elo Boosting services were existing long before the League of Legends did, it not only boosts your accounts hidden rank(MMR - Match Making Rating) but also by ranking you up, provides you a chance of playing with/against players that have greater game knowledge and experience compared to you. When you play with/against players that are more experienced, over time, you will start to realise what they do better or where you must/can improve yourself. This will inevitably help you develop in experience and skill as a player/individual in the long term as well. For some action to be called as: 'Cheating', it needs to deliberately disobey/break the rules of the game or tweak the mechanics like some of the 3rd party softwares do, which are in no way the concern of LoL Elo Boosting.

The True Story Of Elo Boosting

Elo Boosting is not considered illegal nor is breaking any of the governmental laws unless you live in South Korea. Even though most of these games' producer companies will not officially support this type of service, none of them have the right nor enough influence on governments to push legal charges to get any of the ones who were involved in trouble legally.

In games such as League of Legends, the chance of the game to sustain is somewhat based on it's players to be continiously willing to get better and rise above. If they can not achieve that due to a variety of inabilities, they are either going to ask for help or quit playing the game. Funny fact, if the Elo Boosting was to be a legally known criminal offense, the League of Legends would be driven into high struggle.

One common point in all product and service flows is the fact that there is no point to keep it going unless there is any profit in it's life cycle. Elo Boosting was in there long before the League of Legends, even games such as Call of Duty has it's own market share in Elo Boosting.

Actual Elo Boosting Matters

The only issue that may be worth concerning is the account sharing. Many corporations just as Riot, care about their name and this includes the outter security look of their services. They are concerned that if the account sharing occurs, that accounts may get compromised and thus make the company and it's services look less secure than it actually is.

Of course profit is another factor that they take into account. Since for each player to have his/her own account would increase the profit that the company generates, why would they be allowed to just use the same account across multiple players? What they are not aware of is just the fact that professional Elo Boosters already have a set of accounts, just the same as the players they help to.

In addition, what Elo Boosters are doing is more than only to increase the players' ratings, it is also the fact that they further englighten the League of Legends love and willingness in them. Any player that had some given type of progress in the game will only desire to explore the land of League of Legends further, which will inevitably encourage them to invest more in game to buy skins/champions and etc.

Elo Boosting and Removal of The Need For Cheating

The main idea in the head of any individual choosing to recruit Elo Boosters is to get help for ranking up, not magically getting his/her account's rank modified to the desired one. Their desire and willingness in game sustains only as long as the game keeps it's integrity in one part. If there was just a simple method to alter a players rank, that would have made everything lose meaning. In contrary, in an Elo Boosting service, the Elo Booster does try his/her best performing with self effort just as any other individual which is the key point of proof that Elo Boosting is not anything which threatens the integrity of League of Legends, where unlike the actual users and creators who use and develop cheating 3rd party software are.

Elo Boosting services actually provide the new/inexperienced players a chance of survival. Most of the new players who are not much experienced in the game will get bored and unsatisfied at their first weeks/months quite quickly. By providing them a hand at their initial times with the game to help them get to feel the excitement and the tension of achieving what they had desired, they are being kept further interested to learn and advance in game on their own.

In short, Elo Boosting will benefit both Leauge of Legends and Riot by helping the Riot keep it's player base strong and growing. In the end, without a live and growing player base and users, any given platform is obliged to disappear and be forgotten as they run out their time.

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